Daydream Quest: Google's Virtual Reality Program is like this


    When Google brought cardboard glasses at the conference, many people thought that this simple device was a "joke," but today, cardboard glasses have sold 10 million units worldwide, even third-party compatible products Its number. Yes, Google inadvertently created a popular virtual reality platform with an amazing popularity. Therefore, the emergence of Daydream is not surprising.

    Obviously, Daydream is different. It is a true mobile virtual reality platform that will be tightly integrated with Android N to bring a better virtual reality experience. Cnet recently interviewed Clay Bavor, leader of Google’s virtual reality department, to unveil Daydream’s R&D process and philosophy and come to understand it together.

    When Google brought cardboard glasses at the conference, many people thought that this simple device was a "joke," but today, cardboard glasses have sold 10 million units worldwide, even third-party compatible products Its number. Yes, Google inadvertently created a popular virtual reality platform with an amazing popularity. Therefore, the emergence of Daydream is not surprising.

    Obviously, Daydream is different. It is a true mobile virtual reality platform that will be tightly integrated with Android N to bring a better virtual reality experience. Cnet recently interviewed Clay Bavor, leader of Google’s virtual reality department, to unveil Daydream’s R&D process and philosophy and come to understand it together.

    Android Virtual Reality

    Although cardboard glasses originally came from Android, it also supports the iPhone, and Daydream is entirely Android. Of course, this does not mean that Daydream is closed. After all, Android is a development platform with many hardware and software partners, but Google needs to establish a more specific and strict Daydream standards to achieve a better experience.

    Clay Bavor said that unlike cardboard glasses, Google has developed specifications for Daydream hardware and software, hardware specifications are not harsh, sensors and optical components do not cost too much, because the team is fully developed Consider the balance between hardware experience and cost. At present, Samsung, HTC, Huawei, Xiaomi, Asus, LG, Alcatel, ZTE and other mobile phone manufacturers have joined the Daydream platform, the fastest in the fall of this year will see the relevant models listed.

    Unique design concept

    In the interview, Clay Bavor said that although Daydream was derived from cardboard glasses, it was different. In terms of design, the comfort of the wearer is fully taken into consideration and the user feels as natural as clothing, rather than installing a weird device on the head. At the same time, the application has also been optimized, such as the new YouTube application, using a 360-degree panoramic design, perfect match with Daydream remote control, do not have to turn the neck to sore like the traditional virtual reality headset.

    Clay Bavor further explained the design concept of Daydream, indicating that the controller is the core of its operation, giving the user a better sense of direction. As you can see from the video demo, it is more like a "magic wand" that lets users cast "spells." Have to admit that this experience is still very unique, get rid of the inconvenience of traditional mobile VR headsets using side touchpad operation.

    Late is better than not better

    In addition to Daydream, Clay Bavor is actually responsible for the Project Tango project. The first handset product will be officially launched by Lenovo next month. This also means that in the future, Daydream will be connected with Project Tango. Google's augmented reality and virtual reality services will be combined in a more wonderful way.

    Technically, Daydream lags behind the Oculus Rift, HTC Vive, or Sony PlayStation VR, and has not taken the lead in the market. However, Google believes that Daydream is different from other VR platforms. It has more popularity, low-cost and Android-based platforms are its advantages, users do not need to be equipped with high-end PC or buy PS4 game consoles, and more flexible use. To seize the general consumer market and further develop the technology seems to be Google's development direction.

    For Samsung's strategy?

    Of course, Daydream is not without a direct competitor. Samsung Gear VR is an example. This device is currently widely rated as experiencing the best mobile virtual reality headsets, except that Oculus participates in R&D, more because Samsung adopts relatively closed development strategies such as supporting only Samsung mobile phones, creating independent application standards and content stores. This is similar to Apple’s product strategy. So, Daydream is relatively open. Can it achieve a better experience?

    Clay Bavor is still confident about Daydream. It thinks that Daydream hardware and Android N software have been optimized to achieve a delay of less than 20ms, which is beyond the reach of cardboard glasses. Through this standard setting, third-party manufacturers can also create a superior head-to-head experience. Coupled with Android's own strong software appeal, Daydream has a brighter future. Of course, Cnet also pointed out that if you want to achieve low latency, cell phone screen material is an important factor, Samsung AMOLED has advantages in this regard, so Daydream may need Samsung's help.

    summary

    There is no doubt that Daydream is currently the most promising mobile VR platform, which is related to the attributes of Google's own platform vendors. With Daydream's standardized hardware and software standards, the future of Android-based virtual reality applications will be popular, people can use it for work, research, virtual travel, entertainment, and will have a positive impact on the movie and games market, to some extent. Say, Daydream changes people's lives faster and more widely than products like Oculus Rift.

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