GPU-based AGP graphics rendering process

    First of all, according to the following figure, roughly explain the currently popular AGP (Accelerated Graphics Port, graphics acceleration port) graphics rendering process.

    GPU-based AGP graphics rendering process

    Each rendering process includes the execution of two main functional modules: Vertex Processing and Pixel Processing.

    First, the graphics card receives vertex data from the AGP bus. These data include position, normal, texture coordinates (if bread is more likely to need textures, ie map coordinates are not required), etc. These are all without any transformation, ie, in the object's local space (Object Space) The original coordinates. Each vertex is sent to the vertex processing unit in turn, where the coordinates are transformed, lighting calculations (if per vertex lighting) and other work, the result of the transformation is directly available for each triangular transformation screen space.

    The transformation matrices, lights, and other information used here are one-time passes to the graphics card for each batch of vertices, as the video card resources. The vertex processing delimits the range of the triangle. The next step is to fill the triangle pixel by pixel. Which pixels are filled is determined by the linear interpolation of the vertex screen coordinates. Other necessary parameters of the pixel, such as color, texture coordinates, etc. are also obtained by interpolating these attributes of the vertices calculated in the previous step.

    In addition, each pixel is also determined by depth detection and template detection. The pixels to be drawn are sent to the pixel processing module for mapping pixel values, texture blending, etc. If necessary, per-pixel lighting is also done here. Here the map and other information is also used as a video card resources. The final processing result of the pixel is put into the frame buffer.

    Resolver

    Resolver is a kind of commonly used angle detection component, because of its simple structure, reliable operation, and its accuracy can meet the general detection requirements

    YH-37-H9-XFW-9751A-0.3M-3

    Resolver,Encoder Troubleshooting Resolver,Custom Resolver,Online Resolver

    Yuheng Optics Co., Ltd.(Changchun) , https://www.yhenoptics.com

    Previous Post: Blockchain cloud storage seems to be the next big event in the file and data storage industry
    Next Post: Professor Xu Daisheng from Xiamen University of Technology unveiled the mystery of the "light lamp"
    Home
    Recent Posts
    • High Power 100W Solar Energy LED Street Light
    • Hot Sale 18mm 10V Square SMD Piezo Buzzer Magnet…
    • LED Mini Warinig Lightbar with Magnet Mouting Em…
    • Communication, Telecommunication Monopole Steel …
    • 10′′-26′′ Cantilever TV Bracket TV Mount…
    • Rechargeable Electric Plug Mosquito Swatter with…
    • 2016 New Ce RoHS UL 5000-6500k Low Price T8 T5 L…
    • 10A 250V European Power AC DC Travel Universal A…
    • The development of robots has rapidly advanced t…
    • Aukus Exciting LED Module Outdoor Flood Light Li…
    • High Sensivity Key Control Overlay Silicone Rubb…
    • Yarn hairiness detection scheme based on machine…
    • Mobile phone, VR dual drive _ push up HTC's …
    • HDMI Splitter SP1001028
    • Which functions of smart door locks are really p…
    • China Manufacture Blood Bank Refrigerator
    • 21KV 35KV XLPE Steel Wire Armored PVC Sheathed P…
    • Small Torch Light, LED Light Torch
    • "The king of off-road" is backed by a …
    • "The king of off-road" is backed by a …